3D Computer Animation
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Instruction Pages by Wobbe F. Koning
General Animation 3D Modeling 3D Animation Shade/Light/Render Post Production Resources

Basics: interface

Project  | View Navigation  | Move - Rotate - Scale  | Polygon component selection  | 


In Maya, you should always work in a project.

  • Start Maya 201x from the Desktop Icon or the Start Menu
    • NEVER start Maya by double clicking on a Maya file.
  • If you already have a project, go to File > Set Project... and choose the project directory
  • To create a new project, go to File > Project Window
    • Maya Help on creating / using projects
    • Make sure to create your project on your own hard / flash drive

View Navigation

(LMB = Left Mouse Button, MMB = Middle Mouse Button, RMB = Right Mouse Button)

  • ALT + LMB → Rotate view
  • ALT + MMB → Move / pan view
  • ALT + RMB → Zoom view
  • hit a to center everything in view (Frame All)
  • hit f to center selection in view (Frame Selected)

Move - Rotate - Scale: QWERTY

The basic tools are accessible though the QWERTY keys on the top left of a standard QUERTY keyboard:

  • q - select
  • w - move
  • e - rotate
  • r - scale
  • t - Hide manipulator
  • y - Repeat last command (not always the one you expect)
Note that when a light or camera is selected t brings up the interactive controls.


Polygon component selection:

Right click on object to bring up selection menu

Or press F9 (vertex), F10 (edges), F11 (faces) or F12 (UV).


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