3D Computer Animation
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Instruction Pages by Wobbe F. Koning
General Animation 3D Modeling 3D Animation
Shade/Light/Render
Post Production Resources

Shading / Lighting / Rendering

Texturing, Assigning Color

  • Assigning Textures, Projected Textures
  • UV Texture Editing
    • Tutorial: Unfolding UVs - Updated with 3DUnfold.
    • UV Texture Editing (Including texturing Jane tutorial YouTube videos)
  • Texture test images
  • 3D Paint Tool - Not entirely up to date, but a useful tutorial on 3Dtutorialzone.com
  • Vertex Colors
    • Painting and Rendering Vertex Color
    • Using Vertex Colors (Video)

Sub Surface Scattering

  • Using textures:
    • Texturing with the misss_fast_skin shader Infosheet by Richard E. Fallat
    • Making of Where's She Looking by Joseph S. Langmuir

Lighting

  • Light Linking

Rendering

  • Rendering your animation
    • How to avoid that all the objects in your scene appear to be floating in space.
    • Rendering a Wireframe using Playblast
  • Help! Something is Missing!
    • Load the Plugin through Windows > Settings/Preferences > Plug-in Manager
      • Mental Ray: Mayatomr
      • Arnold: mtoa (solidangle)
  • Better Shadow Passes in Maya by Jeremy Birn
    • Notes
  • Easy Ambient Occlusion Tutorial by Jonathan Nelson [BROKEN LINK]
    Unsing render layers and presets to quickly add ambient occlusion to your scene
  • Matte "Painting"

Non Photorealistic Rendering

  • Toon Shading
  • Toon Shading : Contours
    • Mental Ray Contour Shader Tutorial on the TU Delft site (Wiki Page)
  • Cross Hatching on my personal site