template <typename T>
class binary_tree {
public:
void add(const T & value);
binary_tree();
bool find(const T & value);
void remove(const T & value);
};
template <typename T>
class binary_tree {
private:
struct node {
T value;
node * left, * right;
};
node * root;
};
struct node {
T value;
node * left, * right;
};
node is a private class, managed privately.
node n, always node * n.
node * values.
class node {
public:
T value;
node * left, * right;
private:
~node() { }
node(const node &) { }
node & operator = (const node &)
{ return *this; }
};
node * root; node root;
t.cc:27: error: 'binary_tree::node::~node() [with T = int]' is private t.cc:2: error: within this context
template <typename T>
class binary_tree {
private:
class node { . . . };
node * root;
};
template <typename T>
class binary_tree {
private:
node * get_node();
void ret_node(node *);
get_node() and ret_node() explode on errors.
template <typename T>
void binary_tree<T>::
add(const T & value) {
node * const n = get_node();
n→value = value;
n→right = 0;
n→left = root;
root = n;
}
private: const unsigned node_count = 10000; node nodes[node_count];
get_node() and ret_node() work?
get_node() needs to distinguish between nodes being used and nodes
available for allocation.
struct node {
T value;
node * left, * right;
bool free;
};
for (i = 0; i < node_count; i++) nodes[i].free = true;
get_node()):
for (i = 0; i < node_count; i++)
if (nodes[i].free) { ... }
// explode
ret_node()):
node→free = true;
const unsigned node_count = 10000; node nodes[node_count]; node * free_nodes;

for (i = 1; i < node_count; i++) nodes[i - 1].left = &nodes[i]; free_nodes = nodes; nodes[node_count - 1].left = 0;
get_node()):
if (free_nodes) { ... }
// explode
ret_node()):
n->left = free_nodes; free_nodes = n;
template
<typename T, unsigned node_count = 512>
class binary_tree {
private:
node nodes[node_count];
};
binary_tree<int, 100> ibt; binary_tree<std::string> sbt;
get_node() {
return new node;
}
ret_node(node * n) {
delete n;
}
| int | point | |||
|---|---|---|---|---|
| static | 0.02 | 0.05 | ||
| simple | 0.1 | 0.1 | ||
| free list | 0.03 | 0.07 | ||
| block | 0.02 | 0.05 |