I assume that if a player tries an illegal move the game's supposed to inform the player of what went wrong. Can we output an error message using System.out.println, or do we need to set up errors that are thrown, or not report anything at all? The game should detect illegal conditions and respond to them; returning a status code or throwing an exception is fine. Remember that you're writing a back-end; you should not assume that the code has direct access to an output device.Received on Mon Mar 03 2008 - 07:25:19 EST
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