R. Clayton (rclayton@monmouth.edu)
(no date)
Can a client play less than 52 cards before it sends a tableau message, or it
must play all 52 cards first?
The client can engage in arbitrary behavior, including sending a tableau
message at any time. Correct behavior, however, requires that the client send
a tableau message only after all 52 cards have been dealt.
If the server sends a 0 game id, should the client close the connection or
send an error message and than close the connection.
There's no need for a client to send an error message, but it may do so if it
wishes.
You specified that the client should send a done message to the server once
it dealt the last card. What is a done message? Should we it interpret as a
tableau message?
Yes; the tableau message used to be the done message (I don't remember why I
changed it, and I don't think it was a good idea now). The project page been
fixed; thanks for pointing it out.
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