R. Clayton (rclayton@clayton.cs.monmouth.edu)
(no date)
How should the Nim server select the next client to be dequeued? Is it
based on
1) order in which the connections were established (who have also issued
play messages).
2) order in which the play messages were received
3) arbitrary (choose any client who has issued a play message).
Your choice, as long as you don't starve any players.
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